Livet.exe – Game Design


My position: Main Developer, doing Design, Programming and the Art Identity

Team size: 5

Developement: A game created by Cosmic Coffee Games, and as a part of our Bachelor’s Thesis

Engine: Unreal Engine 4

Genre: Narrative experience with situational gameplay


  • Experience the crippling mundanity of ordinary life through traditional gameplay
  • Be insulted and limited by the very system that guides you
  • Repeat?



A game aspiring to convey experiences about the human conditiong through gameplay. The game is designed to convey the feelings that the player character are experiencing through the language of video games. Livet.exe is about daily life and a common perception of it where we ecourage the player to self-reflect and actually think about what they are doing, both internally and externally.

If you want to check out the full documnetation of the game and the descisions behind it, please click the link below


Livet.exe was also nominated to the SGA Finals for “Best execution in narrative”


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